
Ray Traced Heightfields375 viewsThese are ray traced pictures of heightfields. (53 votes)
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Interesting Shaders370 viewsSome shaders written in my shading language. (56 votes)
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Worley-Style Cellular Textures346 viewsImages created with my implementation and variations of Steve Worley's paper "A Cellular Texture Basis Function" from SIGGRAPH '96. (30 votes)
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Big Scenes389 viewsThese are images of scenes with very large numbers of triangles. (60 votes)
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18-Piece Burr383 viewsRendering and animation of 18-piece burr puzzle. (52 votes)
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Monte Carlo Techniques395 viewsMonte Carlo Techniques (48 votes)
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Old Stuff379 viewsThis is my image and animation gallery from my undergraduate years at UC Davis. This has some of the first pictures I ever rendered, some animations of constructive solid geometry, a few simple radiosity pictures, and some Alias|Wavefront projects. (48 votes)
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Marble Applet380 viewsThis is an applet I wrote to teach 3D solid texturing for Mike Capps' class Crash Course in Computer Graphics during IAP '98. You can interactivly adjust the parameters of Perlin-style marble and watch the image update in real-time. (53 votes)
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